Probability Calculator Craps
2021年10月29日Register here: http://gg.gg/wd1y8
*Probability Calculator Craps Online
*Probability Calculator Craps GamesIntroduction
The dice game craps is played as follows: The player throws 2 dice, and if the sum is 7 or 11, he/she wins. If the sum is 2, 3, or 12, he/she loses. If the sum is anything else, then he/she continues throwing until that number appears again, or throws a 7, where the game ends in a loss. What I do know is that P(7) = 6 / 36, P(11) = 2 / 36. A winning Pass Odds bet on a Point total of 6 or 8 pays 6 to 5, 5 or 9 pays 3 to 2 and 4 or 10 pays at 2 to 1. The House Edge on the Pass Odds wager is actually 0% but as the player has to have placed a Pass Line bet which does carry a House Edge before they would be allowed to place this wager, there is still a House Edge over the total bet.
J.L.Kelly, in his seminal paper A New Interpretation of Information Rate (Bell System Technical Journal, 35, 917-926 see below) asked the interesting question: how much of my bankroll should I stake on a bet if the odds are in my favor? This is the same question that a business owner, investor, or speculator has to ask themself: what proportion of my capital should I stake on a risky venture?
Kelly did not, of course, use those precise words — the paper being written in terms of an imaginary scenario involving bookies, noisy telephone lines, and wiretaps so that it could be published by the prestigious Bell System Technical journal.
Assuming that your criterion is the same as Kelly’s criterion — maximizing the long term growth rate of your fortune — the answer Kelly gives is to stake the fraction of your gambling or investment bankroll which exactly equals your advantage. The form below allows you to determine what that amount is.
Please read the disclaimer, if you haven’t done so already.Results
*The odds are in your favor, but read the following carefully:
*According to the Kelly criterion your optimal bet is about 5.71% of your capital, or $57.00.
*On 40% of similar occasions, you would expect to gain $99.75 in addition to your stake of $57.00 being returned.
*But on those occasions when you lose, you will lose your stake of $57.00.
*Your fortune will grow, on average, by about 0.28% on each bet.
*Bets have been rounded down to the nearest multiple of $1.00.
*If you do not bet exactly $57.00, you should bet less than $57.00.
*The outcome of this bet is assumed to have no relationship to any other bet you make.
*The Kelly criterion is maximally aggressive — it seeks to increase capital at the maximum rate possible. Professional gamblers typically take a less aggressive approach, and generally won’t bet more than about 2.5% of their bankroll on any wager. In this case that would be $25.00.
*A common strategy (see discussion below) is to wager half the Kelly amount, which in this case would be $28.00.
*If your estimated probability of 40% is too high, you will bet too much and lose over time. Make sure you are using a conservative (low) estimate.
*Please read the disclaimer as well as the notes below. More Information
The BJ Math site used to contain a great collection of papers on Kelly betting, including the original Kelly Bell Technical System Journal paper. Unfortunately it is now defunct, and only contains adverts for an online casino. However, you can find much of the content through the Wayback Machine archive. The Internet Archive also contains a copy of Kelly’s original paper which appeared as A New Interpretation of Information Rate, Bell System Technical Journal, Vol. 35, pp917-926, July 1956. (If this link breaks — as it has done several time since this page was written — try searching for the article title).
We based the above calculations on the description given in the book Taking Chances: Winning With Probability by John Haigh, which is an excellent introduction to the mathematics of probability. (Note that there is a misprint in the formula for approximating average growth rate on p359 (2nd edition) and the approximation also assumes that your advantage is small. There is a short list of corrections which can be found through John Haigh’s web page).
Note that although the Kelly Criterion provides an upper bound on the amount that should be risked, there are sound arguments for risking less. In particular, the Kelly fraction assumes an infinitely long sequence of wagers — but in the long run we are all dead. It can be shown that a Kelly bettor has a 1/3 chance of halving a bankroll before doubling it, and that you have a 1/n chance or reducing your bankroll to 1/n at some point in the future. For comparison, a “half kelly” bettor only has a 1/9 chance of halving their bankroll before doubling it. There’s an interesting discussion of this (not aimed at a mathematical reader) in Part 4 of the book Fortune’s Formula which gives some of the history of the Kelly criterion, along with some of its notable successes and failures.
Jeffrey Ma was one of the members of the MIT Blackjack Team, a team which developed a system based on the Kelly criterion, card counting, and team play to beat casinos at Blackjack. He has written an interesting book The House Advantage, which examines what he learned about managing risk from playing blackjack. (He also covers some of the measures put in place by casinos to prevent the team winning!) Probability Calculator Craps Online
See also: suggested books on probability and statistics and suggested books on investment and automated trading. Disclaimer
The Kelly Strategy Bet Calculator is intended for interest only. We don’t recommend that you gamble.We don’t recommend that you place any bets based upon the results displayed here. We don’t guarantee the results. Use entirely at your own risk. Probability Calculator Craps GamesCrapless Craps
-by heavy
You may have run across it at the Stratosphere in Vegas.Or was on some backwater boat in Mississippi?Or maybe it was at that Indian casino you visited on vacation.It’s called Crapless Craps.Many players like this game, yet after thirty years on the market, Crapless Craps is still difficult to find.Why?Primarily because it is a proprietary game, which means casinos must pay a licensing fee to use the layout.But there’s also a certain amount of player - and casino - reluctance to accept the game.Part of this comes out of confusion over the payout schedules - still another set of numbers for dealers and players to learn.Then there’s the vig – substantially higher than at the traditional game.Nevertheless, Crapless Craps can be a profitable game for the skilled dice setter who plays the “best bets”, then arranges his dice accordingly.
The basic Crapless Craps game is quite similar to traditional banker’s craps, however it does have a few unique variations.First off, there’s the addition of four new point numbers.The 2, 3, 11, and 12 are point numbers in this game.Since it is “crapless,” you cannot lose on the come out roll.But you don’t automatically win on the eleven either, so the only way to win on the come out is by throwing the seven.Traditionally, the best set for throwing the seven is the hard 10 set with the 3/4 on the side.But we’ll get into this more later.
At first glance the Crapless idea looks good.You’re giving up one natural, the 11,to avoid three losers, the 2, 3, or 12.Remember, though, that the probability of hitting a point of 2 or 12 is only 1/7, and the probability of hitting a point of 3 or 11 is only 1/4.In fact, giving up that sure winner on the eleven for a shot at winning on the 2, 3, and 12 boosts the house edge on the pass line to a whopping 5.382%.Placing single odds will reduce the vig to 2.936%.Double odds reduces it further to 2.081%.But it is not until you get to 5X odds that the vig gets halfway respectable – down to 1.042%.However, most of these games offer nothing better than double odds.Therefore, the pass line bet should be avoided unless you are shooting the dice.
Let’s take a look at the true odds aspect of these “new” point numbers at Crapless Craps.The true odds of any point rolling are based on the number of ways that point can be rolled in relationship to the number of ways the seven can be rolled.Imaging you have $5 on the line and the shooter establishes the twelve as his point.You place full double odds behind the line bet and have a total of $15 in action.What would be the correct pay off if the shooter made the point?There is one combination of the dice that adds up to twelve.The six-six.But there are six combinations that add up to seven.They are one-six, two-five, three-four, four-three, five-two, and six-one.Therefore, the correct true odds on the twelve are six to one.In our example, if the shooter made his point we would be paid $5 for our line bet, and $60 for our $10 free odds bet, for a total payoff of $65.TRUE ODDS PAY-OFF FOR CRAPLESS CRAPS
2 or 12Pays 6:13 or 11Pays 3:14 or 10 Pays 2:15 or 9Pays 3:26 or 8Pays 6:5
As you can see from the above chart, if the three or eleven is established as the point, the correct true odds payoff is three to one.Using the same example as above, a five dollar line bet with double odds would pay a total of $35, five for the line bet and thirty for the free odds bet.The rest of the numbers pay the same as in a traditional game.Sounds good, right?But remember, the elimination of the eleven as a natural increases the vig in this game.A pass line or come bet with double odds carries a toll of2.081% compared to 0.60% in the traditional game.Again, the line bet should be avoided until it’s your time to shoot the dice.Still, you should know the correct pay-off for those times when you are shooting the dice.This will also come into play with your buy bets - which we will get into later.
Now let’s take a look at place betting for Crapless Craps.Obviously, the traditional 4, 5, 6, 8, 9, and 10 bets are played – and paid exactly the same as in a standard game.The vig on these bets is no different than what you are used to.The major difference in this game comes with the placing of the “extreme outside” numbers, the 2, 3, 11, and 12.The pay off odds for place bets on these numbers is as follows:EXTREME OUTSIDE PLACE BET ODDS
As with the five and nine – you must bet an even amount of money to get a correct pay off on the extreme outside numbers.On a five dollar table the minimum correct bet on the two or twelve would be six dollars.For a correct pay off on the three and eleven you would place eight dollars.Placing an incorrect amount will result in a reduced payoff, which increases the already considerable vig.The11:2 payoff on the 2 and 12 yields a house edge of7.143%.The 3 and 11 run a close second with an edge of6.250%.That is why most veteran players “buy” the extreme outside just as they would the four and ten. Craps board layout.
A Buy bet is similar to a Place bet except that you pay a 5% commission up-front in exchange for receiving a true payoff if it wins. The commission is based on the amount wagered. For example, if you wanted to make a $20 Buy bet on the number 11, you’d put down $21 in the Come area and tell the dealer ’Buy the 11’. He or she will move $20 to the number 11 point box and place a BUY button on top it. The extra $1 (5% of $20) is the vig for the house. The result is that you’ll win $60 (3:1) instead of $55 (11:4) for a place bet in the same amount.If your bet wins and you want to keep it up, you’ll have to pay the dealer another $1 commission. The vig is returned if you remove the bet before it wins or loses.
Casinos have long allowed green chip bettors to buy the four and ten for $25 and only pay a $1 vig.Since most casinos don’t keep fifty-cent chips at the table, the vig is traditionally rounded up or down – depending on the size of the buy bet.Because of this rounding policy, you can often buy a number for as much as $30 and still pay only $1 for the privilege.In some jurisdictions, casinos are even more generous.Most Mississippi casinos, for example, will allow you to buy a number for as much as $39 for a $1 vig.That reduces the commission from 5% to 2.56%.The very best casinos will fix the break point at $39 and only charge the vig after the bet wins, which reduces the house edge even further.The thing to remember is that the vig not only varies from casino-to-casino – it can vary from box man-to-box man within the same casino.If you do not ask for a better deal you will not get it.
Let’s review the best bets in Crapless Craps.Number one on the list is placing the six and eight - with a vig of 1.51%.Next on the list is the pass line with double odds - which carries a vig of 2.08%.Last of all is pushing the house for a better buy on the extreme outside numbers - which can get the vig as low as 2.56%.Now let’s move on to the basic Crapless dice setting and betting strategy.
Strategies for Crapless Craps vary.Most veteran players avoid the game entirely.However, a few controlled rollers have found a solid way to attack this layout.The one I see most frequently requires a minimum pass line bet with odds, placing the six and eight – which bear the same 1.51% vig as the traditional craps game – then buying the extreme outside numbers – the 2, 3, 11 and 12.In some jurisdictions - those where casinos keep half-dollars in the bank so players can get a correct payoff – you can buy the extreme outside numbers for just ten dollars each and pay a fifty cent vig on each number.So your total action for this strategy – including pass line, double odds, placing the six and eight for $12 each and buying the extreme outside numbers for $10 each – is $79 plus the $2 commission.
Online gambling industry worth.
A strategy for players with less bankroll to work with might be to place the extreme outside numbers for $6 and $8 each, then buy them out of the payoff on the first hit.However, the vig on this bet is substantially higher than on the buy bet.Whenever possible, it is best to pay the additional $12 plus the commission for a correct payoff.Remember, too, that money management is the cornerstone of any good betting strategy.With that in mind, plan to incorporate at least one regression move in your play, with an eye toward locking up a small win or minimizing potential losses.But any good strategy should focus on signature numbers for the dice arrangement to be used.
Since the game is “crapless,” on the come-out roll you want your best shot at hitting a seven – or establishing a point of 2, 3, 6, 8, 11 or 12.The recommended arrangement for these numbers is the hard-ten set – the 5-5 up, the 6-6 and 1-1 facing up and down table, the 3-4 on the sides.When rolled on axis, four out of sixteen possible combinations of the dice add up to seven, four combinations yield the six or eight, while six out of sixteen combinations add up to an extreme outside number.That’s one way to make the two or twelve, and two ways to make the three or eleven.If you score a seven on the come-out roll – great.If you get up on any of our favored points – that’s great, too.You’ll want to play maximum free odds behind your line bet in order to reduce the vig and take advantage of the huge potential payoffs on these numbers.But once the point is established you should change your set for the balance of your roll.
Assuming you are successful in establishing one of your preferred points, the correct dice set is one you are all familiar with by now - the crossed-sixes.In this arrangement, one die has the 3-4 on the sides, and the other has the 5-2 on the sides.Rolled on axis, this set reduces the number of combinations that add up to seven from four to two.You have one way each to make the two, three, eleven and twelve, plus two ways each to make the six and eight.That’s a total of eight ways to win versus two ways to lose on the seven. Bmx stolen casino 2012.
So next time you’re at Sam’s Town in Tunica, The Isle of Capri in Kansas City, or yes, even the Stratosphere in Vegas – step up to the old Crapless game, wait for the dice, put five on the line and give it a whirl.With a little luck and a lot of skill – it might be the most fun you’ve ever had shooting dice.Back To Heavy On..Copyright 2001 by Stephen Haltom - all rights reserved.
Register here: http://gg.gg/wd1y8
https://diarynote-jp.indered.space
*Probability Calculator Craps Online
*Probability Calculator Craps GamesIntroduction
The dice game craps is played as follows: The player throws 2 dice, and if the sum is 7 or 11, he/she wins. If the sum is 2, 3, or 12, he/she loses. If the sum is anything else, then he/she continues throwing until that number appears again, or throws a 7, where the game ends in a loss. What I do know is that P(7) = 6 / 36, P(11) = 2 / 36. A winning Pass Odds bet on a Point total of 6 or 8 pays 6 to 5, 5 or 9 pays 3 to 2 and 4 or 10 pays at 2 to 1. The House Edge on the Pass Odds wager is actually 0% but as the player has to have placed a Pass Line bet which does carry a House Edge before they would be allowed to place this wager, there is still a House Edge over the total bet.
J.L.Kelly, in his seminal paper A New Interpretation of Information Rate (Bell System Technical Journal, 35, 917-926 see below) asked the interesting question: how much of my bankroll should I stake on a bet if the odds are in my favor? This is the same question that a business owner, investor, or speculator has to ask themself: what proportion of my capital should I stake on a risky venture?
Kelly did not, of course, use those precise words — the paper being written in terms of an imaginary scenario involving bookies, noisy telephone lines, and wiretaps so that it could be published by the prestigious Bell System Technical journal.
Assuming that your criterion is the same as Kelly’s criterion — maximizing the long term growth rate of your fortune — the answer Kelly gives is to stake the fraction of your gambling or investment bankroll which exactly equals your advantage. The form below allows you to determine what that amount is.
Please read the disclaimer, if you haven’t done so already.Results
*The odds are in your favor, but read the following carefully:
*According to the Kelly criterion your optimal bet is about 5.71% of your capital, or $57.00.
*On 40% of similar occasions, you would expect to gain $99.75 in addition to your stake of $57.00 being returned.
*But on those occasions when you lose, you will lose your stake of $57.00.
*Your fortune will grow, on average, by about 0.28% on each bet.
*Bets have been rounded down to the nearest multiple of $1.00.
*If you do not bet exactly $57.00, you should bet less than $57.00.
*The outcome of this bet is assumed to have no relationship to any other bet you make.
*The Kelly criterion is maximally aggressive — it seeks to increase capital at the maximum rate possible. Professional gamblers typically take a less aggressive approach, and generally won’t bet more than about 2.5% of their bankroll on any wager. In this case that would be $25.00.
*A common strategy (see discussion below) is to wager half the Kelly amount, which in this case would be $28.00.
*If your estimated probability of 40% is too high, you will bet too much and lose over time. Make sure you are using a conservative (low) estimate.
*Please read the disclaimer as well as the notes below. More Information
The BJ Math site used to contain a great collection of papers on Kelly betting, including the original Kelly Bell Technical System Journal paper. Unfortunately it is now defunct, and only contains adverts for an online casino. However, you can find much of the content through the Wayback Machine archive. The Internet Archive also contains a copy of Kelly’s original paper which appeared as A New Interpretation of Information Rate, Bell System Technical Journal, Vol. 35, pp917-926, July 1956. (If this link breaks — as it has done several time since this page was written — try searching for the article title).
We based the above calculations on the description given in the book Taking Chances: Winning With Probability by John Haigh, which is an excellent introduction to the mathematics of probability. (Note that there is a misprint in the formula for approximating average growth rate on p359 (2nd edition) and the approximation also assumes that your advantage is small. There is a short list of corrections which can be found through John Haigh’s web page).
Note that although the Kelly Criterion provides an upper bound on the amount that should be risked, there are sound arguments for risking less. In particular, the Kelly fraction assumes an infinitely long sequence of wagers — but in the long run we are all dead. It can be shown that a Kelly bettor has a 1/3 chance of halving a bankroll before doubling it, and that you have a 1/n chance or reducing your bankroll to 1/n at some point in the future. For comparison, a “half kelly” bettor only has a 1/9 chance of halving their bankroll before doubling it. There’s an interesting discussion of this (not aimed at a mathematical reader) in Part 4 of the book Fortune’s Formula which gives some of the history of the Kelly criterion, along with some of its notable successes and failures.
Jeffrey Ma was one of the members of the MIT Blackjack Team, a team which developed a system based on the Kelly criterion, card counting, and team play to beat casinos at Blackjack. He has written an interesting book The House Advantage, which examines what he learned about managing risk from playing blackjack. (He also covers some of the measures put in place by casinos to prevent the team winning!) Probability Calculator Craps Online
See also: suggested books on probability and statistics and suggested books on investment and automated trading. Disclaimer
The Kelly Strategy Bet Calculator is intended for interest only. We don’t recommend that you gamble.We don’t recommend that you place any bets based upon the results displayed here. We don’t guarantee the results. Use entirely at your own risk. Probability Calculator Craps GamesCrapless Craps
-by heavy
You may have run across it at the Stratosphere in Vegas.Or was on some backwater boat in Mississippi?Or maybe it was at that Indian casino you visited on vacation.It’s called Crapless Craps.Many players like this game, yet after thirty years on the market, Crapless Craps is still difficult to find.Why?Primarily because it is a proprietary game, which means casinos must pay a licensing fee to use the layout.But there’s also a certain amount of player - and casino - reluctance to accept the game.Part of this comes out of confusion over the payout schedules - still another set of numbers for dealers and players to learn.Then there’s the vig – substantially higher than at the traditional game.Nevertheless, Crapless Craps can be a profitable game for the skilled dice setter who plays the “best bets”, then arranges his dice accordingly.
The basic Crapless Craps game is quite similar to traditional banker’s craps, however it does have a few unique variations.First off, there’s the addition of four new point numbers.The 2, 3, 11, and 12 are point numbers in this game.Since it is “crapless,” you cannot lose on the come out roll.But you don’t automatically win on the eleven either, so the only way to win on the come out is by throwing the seven.Traditionally, the best set for throwing the seven is the hard 10 set with the 3/4 on the side.But we’ll get into this more later.
At first glance the Crapless idea looks good.You’re giving up one natural, the 11,to avoid three losers, the 2, 3, or 12.Remember, though, that the probability of hitting a point of 2 or 12 is only 1/7, and the probability of hitting a point of 3 or 11 is only 1/4.In fact, giving up that sure winner on the eleven for a shot at winning on the 2, 3, and 12 boosts the house edge on the pass line to a whopping 5.382%.Placing single odds will reduce the vig to 2.936%.Double odds reduces it further to 2.081%.But it is not until you get to 5X odds that the vig gets halfway respectable – down to 1.042%.However, most of these games offer nothing better than double odds.Therefore, the pass line bet should be avoided unless you are shooting the dice.
Let’s take a look at the true odds aspect of these “new” point numbers at Crapless Craps.The true odds of any point rolling are based on the number of ways that point can be rolled in relationship to the number of ways the seven can be rolled.Imaging you have $5 on the line and the shooter establishes the twelve as his point.You place full double odds behind the line bet and have a total of $15 in action.What would be the correct pay off if the shooter made the point?There is one combination of the dice that adds up to twelve.The six-six.But there are six combinations that add up to seven.They are one-six, two-five, three-four, four-three, five-two, and six-one.Therefore, the correct true odds on the twelve are six to one.In our example, if the shooter made his point we would be paid $5 for our line bet, and $60 for our $10 free odds bet, for a total payoff of $65.TRUE ODDS PAY-OFF FOR CRAPLESS CRAPS
2 or 12Pays 6:13 or 11Pays 3:14 or 10 Pays 2:15 or 9Pays 3:26 or 8Pays 6:5
As you can see from the above chart, if the three or eleven is established as the point, the correct true odds payoff is three to one.Using the same example as above, a five dollar line bet with double odds would pay a total of $35, five for the line bet and thirty for the free odds bet.The rest of the numbers pay the same as in a traditional game.Sounds good, right?But remember, the elimination of the eleven as a natural increases the vig in this game.A pass line or come bet with double odds carries a toll of2.081% compared to 0.60% in the traditional game.Again, the line bet should be avoided until it’s your time to shoot the dice.Still, you should know the correct pay-off for those times when you are shooting the dice.This will also come into play with your buy bets - which we will get into later.
Now let’s take a look at place betting for Crapless Craps.Obviously, the traditional 4, 5, 6, 8, 9, and 10 bets are played – and paid exactly the same as in a standard game.The vig on these bets is no different than what you are used to.The major difference in this game comes with the placing of the “extreme outside” numbers, the 2, 3, 11, and 12.The pay off odds for place bets on these numbers is as follows:EXTREME OUTSIDE PLACE BET ODDS
As with the five and nine – you must bet an even amount of money to get a correct pay off on the extreme outside numbers.On a five dollar table the minimum correct bet on the two or twelve would be six dollars.For a correct pay off on the three and eleven you would place eight dollars.Placing an incorrect amount will result in a reduced payoff, which increases the already considerable vig.The11:2 payoff on the 2 and 12 yields a house edge of7.143%.The 3 and 11 run a close second with an edge of6.250%.That is why most veteran players “buy” the extreme outside just as they would the four and ten. Craps board layout.
A Buy bet is similar to a Place bet except that you pay a 5% commission up-front in exchange for receiving a true payoff if it wins. The commission is based on the amount wagered. For example, if you wanted to make a $20 Buy bet on the number 11, you’d put down $21 in the Come area and tell the dealer ’Buy the 11’. He or she will move $20 to the number 11 point box and place a BUY button on top it. The extra $1 (5% of $20) is the vig for the house. The result is that you’ll win $60 (3:1) instead of $55 (11:4) for a place bet in the same amount.If your bet wins and you want to keep it up, you’ll have to pay the dealer another $1 commission. The vig is returned if you remove the bet before it wins or loses.
Casinos have long allowed green chip bettors to buy the four and ten for $25 and only pay a $1 vig.Since most casinos don’t keep fifty-cent chips at the table, the vig is traditionally rounded up or down – depending on the size of the buy bet.Because of this rounding policy, you can often buy a number for as much as $30 and still pay only $1 for the privilege.In some jurisdictions, casinos are even more generous.Most Mississippi casinos, for example, will allow you to buy a number for as much as $39 for a $1 vig.That reduces the commission from 5% to 2.56%.The very best casinos will fix the break point at $39 and only charge the vig after the bet wins, which reduces the house edge even further.The thing to remember is that the vig not only varies from casino-to-casino – it can vary from box man-to-box man within the same casino.If you do not ask for a better deal you will not get it.
Let’s review the best bets in Crapless Craps.Number one on the list is placing the six and eight - with a vig of 1.51%.Next on the list is the pass line with double odds - which carries a vig of 2.08%.Last of all is pushing the house for a better buy on the extreme outside numbers - which can get the vig as low as 2.56%.Now let’s move on to the basic Crapless dice setting and betting strategy.
Strategies for Crapless Craps vary.Most veteran players avoid the game entirely.However, a few controlled rollers have found a solid way to attack this layout.The one I see most frequently requires a minimum pass line bet with odds, placing the six and eight – which bear the same 1.51% vig as the traditional craps game – then buying the extreme outside numbers – the 2, 3, 11 and 12.In some jurisdictions - those where casinos keep half-dollars in the bank so players can get a correct payoff – you can buy the extreme outside numbers for just ten dollars each and pay a fifty cent vig on each number.So your total action for this strategy – including pass line, double odds, placing the six and eight for $12 each and buying the extreme outside numbers for $10 each – is $79 plus the $2 commission.
Online gambling industry worth.
A strategy for players with less bankroll to work with might be to place the extreme outside numbers for $6 and $8 each, then buy them out of the payoff on the first hit.However, the vig on this bet is substantially higher than on the buy bet.Whenever possible, it is best to pay the additional $12 plus the commission for a correct payoff.Remember, too, that money management is the cornerstone of any good betting strategy.With that in mind, plan to incorporate at least one regression move in your play, with an eye toward locking up a small win or minimizing potential losses.But any good strategy should focus on signature numbers for the dice arrangement to be used.
Since the game is “crapless,” on the come-out roll you want your best shot at hitting a seven – or establishing a point of 2, 3, 6, 8, 11 or 12.The recommended arrangement for these numbers is the hard-ten set – the 5-5 up, the 6-6 and 1-1 facing up and down table, the 3-4 on the sides.When rolled on axis, four out of sixteen possible combinations of the dice add up to seven, four combinations yield the six or eight, while six out of sixteen combinations add up to an extreme outside number.That’s one way to make the two or twelve, and two ways to make the three or eleven.If you score a seven on the come-out roll – great.If you get up on any of our favored points – that’s great, too.You’ll want to play maximum free odds behind your line bet in order to reduce the vig and take advantage of the huge potential payoffs on these numbers.But once the point is established you should change your set for the balance of your roll.
Assuming you are successful in establishing one of your preferred points, the correct dice set is one you are all familiar with by now - the crossed-sixes.In this arrangement, one die has the 3-4 on the sides, and the other has the 5-2 on the sides.Rolled on axis, this set reduces the number of combinations that add up to seven from four to two.You have one way each to make the two, three, eleven and twelve, plus two ways each to make the six and eight.That’s a total of eight ways to win versus two ways to lose on the seven. Bmx stolen casino 2012.
So next time you’re at Sam’s Town in Tunica, The Isle of Capri in Kansas City, or yes, even the Stratosphere in Vegas – step up to the old Crapless game, wait for the dice, put five on the line and give it a whirl.With a little luck and a lot of skill – it might be the most fun you’ve ever had shooting dice.Back To Heavy On..Copyright 2001 by Stephen Haltom - all rights reserved.
Register here: http://gg.gg/wd1y8
https://diarynote-jp.indered.space
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